The way to Ryse
Since Ryse: Son of Rome has been on the Xbox One from day one this is not going to be a full review rather a few observations which could have taken the game to the next level. Don’t get me wrong Ryse has excellent graphics and decent game play with a well thought model for combat, however despite the best efforts to keep this varied it does get repetitive. Even so it is well worth getting especially for the $29 I picked it up from JB Hi Fi for in January as it is engaging and easy to jump straight in.
My major criticism of the game is the blatant and unforgivable historical inaccuracies starting with the inclusion of the Colosseum despite the games setting during the reign of Nero. The Flavian Amphitheater as it is called was commissioned under Nero’s success Vespasian and completed by his sons during what is called the Flavian dynasty. It was an obvious attempt to work to the average persons preconception of Ancient Rome, however the success of HBO’s ROME demonstrates that this isn’t necessary. Other inaccuracies include the over simplification of military structure where a Centurion who commands 80 men out of 5000 would have direct and regular access to the legion commander, not to mention the idea that a general’s son would every be a traditional legionary.
These are just a couple of examples but perhaps something slightly more relevant would be the story line. Considering the richness of Roman history it is amazing that the developers tried to create some fanciful notion of a British threat to the heart of the Empire when they could have just tapped into real events. Endless civil wars and large scale conflicts with Carthage would have made a good place to start.
Ryse could have been a great opportunity to immerse gamers into the world of Ancient Rome and perhaps would have worked better as an action RPG. Imagine the possibilities of playing through the civil war as Marcus Agrippa and experiencing the end of the Republic from next to Augustus as the Imperial era began.